2 Damage +5% + Lv. Tesarion – 41% res. Deals great damage to a single target or applies harmful effects to reduce its battle ability. (Reusable in 5 turns). (Reusable in 4 turns) + Lv. Strikes an enemy with an attack strong enough to split the Earth. 6 Damage +10% + Lv. Always. Attacks an enemy 4 times, with each attack having a 50% chance to weaken the Defense for 2 turns. Each attack has a 60% chance to decrease the target’s Attack Speed for 2 turns. Skill 3 can do a lot of damage and reduces attack bar significantly, which helps complement Hwa’s attack bar reduction. Rate Crit. Maybe its not linear - different damage thresholds have different percentages maybe, but I suspect its around 2. Summoners War: Sky Arena Wiki Monsters Element. 5 Cooltime Turn -1 + Lv. ago. 2 Damage +10% + Lv. Moria Skills. Shaina’s first skill, Crescent Moon Slash, attacks the enemy target 2 times. . (Reusable in 4 turns). The attribute system is actually the basis of the Summoners War combat mechanics. Summoners War: Sky Arena Wiki Monsters Element. That's 1. +1600 att, +225% critdmg, 70 crit rate. You. your first set has a little too much CD, but if you use bernard lead, you will get another 30% atk, so its about fine. Uses Hadoken on the enemy to inflict damage and decreases the Attack Power for 2 turns with a 50% chance. Defense of the opponent is not taken into account. 5 Removing Artifacts 6 Artifact Conversion Effects Each artifact possesses one main effect or property. The attack animations of raoq s1 and s2 are completely same so some ppl thought raoq uses s1 to attack when raoq uses s2. Lv. Shoots a sharp energy from the sword to attack and increases your Attack Speed for 2 turns. Leader Skill. This is particularly useful on units with high values of attack on their first skill or special attack effects. 67 max crit rate rolls to get to slot 4. Sieq is available to all summoners since the very early stages of the game: he will be the first single target nuker players will rely on. You will gain immunity to inability effects, have your Defense increased by 30% but Attack Speed decreased by 30%. /25att. Not only does she effectively boost everyone’s Speed and Attack Stats accordingly due to her abilities, but she’s also capable of breaking the Toughness of enemies and inflicting Fire damage over time (DoT). 2 Damage +10% + Lv. Working with filters: this function lets you differentiate the good builds from the exceptional builds. Rate Crit. The math is a little weird once you skill up an attack. lets say the monster has 700 attack 700x2. 2 Damage +10% + Lv. If Scratch landed a critical hit with a 50% critical damage bonus on a monster, it would deal (Atk × 3. Archer Takes down the enemy from a long range with their extensive attack range. Married at First Sight; The Real Housewives of Dallas; My 600-lb Life; Last Week Tonight with John Oliver; Celebrity. 94 = 1746 bonus attack. PS: Multipliers were datamined but real damage seems. Attacks the target with 3 magic bullets and prevents the target from using skills with cooldowns for 2 turns with a 75% chance. 4 Damage +10% + Lv. Additionally his attacks doesn't land as glancing hits. Arena Defense. All skills scale and easy to skill up and rune. 2 Cooltime Turn -1 + Lv. Comes with zero cooldown time which grants an increased crit hit rate with self-invincibility for the Light Pirate Captain. Fire Monsters ; Water Monsters. + Damage +5%. 3 Damage + 10% + Lv. Crit. Spurt (Passive): Increases the attack speed by 15. The highest damage multiplier on a skill goes to the light mammoth, Marble, his skill three can hit 2 million plus on the water boss or the fire side crystals in fire b10. 5 sec for the result to return. A basic attack on that 127% crit damage with a whole 2702 attack and attack up, undead is very strong. 2*{ATK}Add Shaina to your monsters! Shaina, the Fire Chakram Dancer is a good damage based crowd control monster in Summoners War. Dark Warbear, for example, has Atk + HP. 2 Damage +5% + Lv. (R + Lv. Camilla Skills. for me, bsr5 was easy, but my best critdmg set is only 240. 2 Damage +10%. If you do a 10k hit with attk attk attk and it crits, it'll do 15k. Deals damage to an enemy and with a 50% chance, decreases its Attack Bar by 30%. Upgrade your gear cautiously, ensuring that you’re investing in pieces with the right sub-stats. The damage is proportionate to the enemy's MAX HP. . Deals damage to an enemy and recovers a turn if the enemy dies. Even without her continuous damage passive, she will still stop the boss from getting a lot of turns due to attack bar reduction. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Ignores the enemy's Defense if the target's Defense is 60% or less than your Attack Power. 3 Harmful Effect Rate +10% + Lv. Hadoken. 4 Damage +5% + Lv. Strikes the [Hidden Aim] pose. Multiplier: 3. Runes are special attachment stones which provide bonuses to the stats of Monsters. Crit Damage already starts at a deficit: Main + Rage = 120%, ATK% Mains = 126%, and arena towers = 25% CD and 41% ATK. 6 Cooltime. Shun Skills. + Lv. (Reusable in 3 turns). (Reusable in 6 turn (s)) Lv. Kro (Dark Inugami) is a good attack monster in Summoners War. 2 Damage +5% + Lv. (Reusable in 5 turns). 3 Damage +5% + Lv. Bombs explode before anything happens on a monsters turn, including Veromos' passive removal. With these stats tats can do a projected 15,000 damage per skill 2 allowing for a good amount of damage per second from each tarq. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. 20 votes, 20 comments. If the artifact is "additional damage based on 80% of speed, for a monster with 100 speed, it will add 80 damage to each hit on an attack. 6 Cooltime Turn - the basic formula for your damage is this: Damage = attack * ( (100% - crit rate%) + (crit rate% * crit dmg%) ) Since it depends almost entirely on what stats you have all other runes (substats etc) it is best to just calculate your damage 3 times with different slot 4 rune for each monster. You can check by using various buffs in ToA floors you have beaten and compare the difference in damage for the Defense and Attack Buffs. Attacks an enemy and looks for its weakness. Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance. Deals damage that increases according to your Defense on the attacked target and stuns for 1 turn. ago. However, you need a high defense (3300+) to max out the number of allies you attack with. Bomb Squad Assemble! Posted by Bruno on Jun 01, 2017. . ago. Spectra Skills. Speed Crit. Inflicts great damage by slashing the enemy with the energy of the sword and reduces the enemy's Attack Bar by 50%. Rate Crit. Hadoken. 2 Damage +10% + Lv. Arena Defense. 5 Harmful Effect Rate +15%Garo (Fire Ninja) is a good attack monster with evading damage passive skill in Summoners War. g. (Reusable in 3 turns). Bomb Squad, Fall In! Greetings summoner, allow me to introduce you to our specialized demolitions team. (Reusable in 4 turns). 5-3% for most cases and it lines up with my experiences. 4 Damage +10% + Lv. Increase the Attack Power of ally monsters by 33%. Recovers the HP by 30% of the damage dealt with every attack during your turn. 5). Delete skill 4 subs from the game. Now let's say you had another Chow with 40k HP, 1k attack, and 150% CD His s1 would do: 9,500 (4,300 + 5,200) damage before defense reduction on a non crit, and 15,950 (10,750 + 5,200) damage. Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns. Each hit has a 30% chance to cast one random effect among weaken the. 4 Damage +15% + Lv. The way a Leo vs. Since her first skill absorbs attack bar she will be getting lots of turns on Violent. + Cooltime Turn -1. Com2Us - The gold borders around the scrolls+legend runes in shop is AWESOME. 2 Damage +5% + Lv. 4 Harmful Effect Rate +10% + Lv. Say no more. Stat Priority : SPD; ATK%; CRIT DMG%; CRIT Rate% Base stats. I also assume you will crit every time, just to make things a little bit. Max roll crit dmg is 7. Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. Has no cooldown time. Let’s see how this work. 2 Harmful Effect Rate +5%. Shoryuken. 3 Harmful Effect Rate +5%. Engraving 4 pieces of this Rune will increase the Monster's Critical Damage by 40%. His second skill is a three hit on single target with each hit having a 75% chance to defense break the target on max skill up. Attacks the enemy target to inflict damage. I also did some tests and checked that skillups were not included . Rate Crit. Summoners War: Sky Arena Wiki Monsters Element. The damage increases according to your Defense and ignores the target's Defense if it is lower than 50% of your. Speed Crit. This attack will deal more damage according to your MAX HP. Skill 2: Arrest: Blinds the enemy and inflicts damage up to 3 times. Since her first skill absorbs attack bar she will be getting lots of turns on Violent. You probably got a few 100% Critical Rate monsters laying around, such as Verdehile and Astar. (Reusable in 6 turns). Crit. 5 Harmful Effect Rate +15% + Lv. Attacks an enemy and absorbs the Attack Bar by 15% with a 50% chance. e Mo Long s3, Daphnis s3. Newbies first Lushen = 6k-7k while being slow as dirt and used with Chloe. The damage is inversely proportional to the number of targets hit. The first team for GB7 is: (1) Belladeon – Light Inugami. Attacks the enemy to inflict damage proportionate to the target's MAX HP and attacks all enemies once again with 20% of the damage. The damage increases according to Attack Speed. I also assume you will crit every time, just to make things a little bit. 2 Recovery +5%. + Lv. Hadoken. Do note I have the 6% damage set and the 5% outfit, no idea if Orbia has the 10% recovery, and I have no idea if undead is affected by. Lv. Some abilities however scale directly off Defense or HP without an Attack Ratio. Damage Resistance Accuracy; 101: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4: Min: 2730 Max: 4635: Min: 237The damage will be offset and your Attack Bar will be filled up if you receive damage during the turn of the enemy. Damage is base (base damage+modifiers)*crit modifier. But if want à picture. toX. 3 Damage +10% + Lv. This attack won't land as Glancing Hits. + Damage +20%. The damage will be offset and your Attack Bar will be filled up if you receive damage during the turn of the enemy. (1. Damage Resistance Accuracy; 102: 15%: 50%: 15%: 0%: Level Stars HP Atk. A total of 400 artifacts and 300 Conversion Stones can be held at any one time, not counting those equipped on monsters. pose and increases the Attack Bar by 50% when you defeat an enemy while in the pose. Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance. 7* {ATK} Show Skill Ups. Crit Damage Reduction reduces the opponent's CD by X and not the overall damage. cogumush. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Ex. Will – Immunity for 1 turn. 2 Damage +10% + Lv. Attack! Heal! (9. 2 Cooltime Turn -1 + Lv. 2 Damage +10% + Lv. Damage Received by X Element does NOT apply to self-inflicted damage i. its like sige 15)Shumar, Ambush: Attacks the enemy and increases your Attack Speed for 2 turns. You can get critR from leader skill/awaken bonus/substat. But also Pensal (1# ranking) took atk% over crit. 5 Damage +10%His first skill is a three hit plus reduce attack speed debuff, this means that his passive procs three times with his first skill. Afterwards, attacks all enemies 2 more times, increasing the duration of harmful effects granted on them by 1 turn each. Runes are found in special sets of either two or four, with the completion of a set giving a special bonus, in addition to the individual bonuses of runes. RYU Skills. after it is multiplied FLAT DMG of DMG ARTIFACT is added (original dmg x light dmg artifact) + flat. (Reusable in 5 turns) + Lv. you want more than 60+ crit rate for him to be effective. 2 Harmful Effect Rate +5% + Lv. The best substats are damage dealt on water, first attack crit damage, and cdmg as good. Stat Priority : Spd; Crit Dmg%; Atk%; Crit Rate% Base stats. Increases your Attack Power and Critical Rate for 2 turns and instantly grants you another turn. Water attack speed and crit rate up, crit rate comes from your heal though water Jack-o-lantern gives level 2 of both to everything, dark Harg has level 2 of everything and precision up, and he has crit damage taken up to the enemy and roots, neither have a heal, but it's not like Kina's joke does either. Homunculus Wind is a monster released in the Summoners War 3. According to their response, MULTI CRIT DAMAGE do not stack. 2 Damage +5% + Lv. GalleonInflicts great damage with multiple stabs and inflicts Continuous Damage for 2 turns if you get a Critical Hit. Vivachel swap atk and hp bar. In your case, only skill 1 cdmd or skill 2 cdmg will be applied upon attacking. However, for a guy like Darion, hp's pretty handy in getting him to survive longer, and crit damage doesn't do much for a low crit rate. (Reusable in 4 turns). your first set has a little too much CD, but if you use bernard lead, you will get another 30% atk, so its about fine. without the additional atk, u will only lose out in waves damage and a very minor drop in boss damageIn the case of Roaq + 2 valks only one can land the killing blow. 3 Damage +5% + Lv. This is a guide to help players of the game Summoners War Chronicles, which is free to play, learn how to succeed in the game. 3 Cooltime Turn -1 + Lv. Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. Talking about CD, looking into all sorts of it from the Crit Damage per skill, Single target Crit Damage and Crit Damage from Good. Moves to a safer location to cast spells when an enemy approaches, or upon taking damage. 4 Damage +15% + Lv. (Reusable in 6 turn (s)) How to get: Mystical. Still a work in progress farming a few more efficient Determination sets. after that: Darion. bonus atk % should be equal to total cd%. At first glance, it looks unreliable compared to DEF buff. (Reusable in 3 turns). 5 Cooltime Turn -1 The value was around +/-2. We have the upgrade of Abyss dungeons for GB and DB. 1k attack and 160 crit damage so if you can aim around thereSummoners War: Sky Arena Wiki Monsters Element. 3 Damage +10%. passive to proc more often but not after eachother. + Damage. Getting a violent proc on her can mean getting 2-3 continuous damage debuffs on every enemy. + Lv. + Lv. Rolls 2 dice to attack all enemies and randomly grants Unrecoverable, Decrease DEF, Increased chances of landing a Glancing Hit Effects for 2 turns. Stat Priority : Crit R%, Crit D%, Atk% Base stats. Rate Crit. Lushen Skills. Remember that if Chakram Dancer and Boomerang Warrior are in the same team, some of their skill will be buffed. Damage Resistance Accuracy; 90: 15%: 50%:. 0. [Seal of Water] is automatically activated if the enemy dies. This skill may revive a dead ally with 30% HP and 30% Attack Bar but adds 3 turns of cooldown. Afterwards, attacks all enemies 2 more times, increasing the duration of harmful effects granted on them by 1 turn each. in purely damage taor does quite a bit. Knowledge is gained through the beneficial effects that are granted on the Fire Lightning. 400 damage per card withought attack buff on your Lushen to be able to oneshot the trashwaves (while having 100% CR!). Stats. A max roll slot 4 crit rate is basically 1. The skill modifier is unknown but you can guess it going. 7* {ATK} Show Skill Ups. 2 Damage +5% + Lv. Off of enemy HP Lyn (light amazon) is probably the best. (Reusable in 3 turns). 4 Damage +10% + Lv. bonus atk % should be equal to total cd%. You gain an extra turn if the enemy dies. Increase the Critical Rate of ally monsters by 24%. (Reusable in 4 turns). Each attack has a 30% chance to remove one beneficial effect and to absorb the Attack Bar by 10%. Attacks the enemy with an ally at the same time with [Cross Attack]. (Reusable in 4 turns) + Lv. You can do 6k damage per card with 171% Atk and 145% CD. Bomb damage is calculated at time of placement, by the monster that placed the bomb. 500 CD DARK PHANTOM THIEF! Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. There is a glitch in the game that allows Verdehile to increase the attack bar by 10% if the critical chance is high enough and every monster who attacks with him will. Let's say, Base damage: 500 Base Crit damage: 50% w/ a rune with 2/4/6(25%att. + Lv. If the target is not suffering any harmful effects, 1 additional attack is added. 05+Attack*360 (made up the numbers, but that is how the damage formula would look like). Rate Crit. 4 Damage +10% + Lv. + Damage +10%. Inflicts Continuous Damage that can't be resisted by the number proportional to the damage dealt for 2 tu. ago. + Damage +10% + Cooltime Turn -1. Overall you need much better overall efficiency on attack, crit dmg and hp rolls. I found this image of a spreadsheet ranking the monsters by top 30 HP, Attack and Defense at a facebook group and figured I should post it here. Increases the skill cooldown time by 1 turn if the target's Attack Bar is 0. dmg. This attack decreases the enemy's Defense for 2 turns with a 50% chance. 2 Damage +10%. The number of strikes will increase up to 7 hits accordingly to your Attack Speed. 4 Damage +10% + Lv. 6 Cooltime Turn -1 As the other Panda Warriors, the first skill is a multiple hit DEF break: also for this reason Mi Ying aìcan deal a lot of damage if runed properly. Inflicts continuous damage for 3 turns if you get a critical hit. This attack will deal more damage according to your MAX HP. Help Me, Teddy. (Reusable in 5 turns) + Lv. (Reusable in 4 turns) + Lv. Attacks the enemy quickly and strongly. Attacks the enemy 2 times to decrease Attack Speed for 2 turns with a 30% chance each. The only thing that won't is the additional damage from his passive. 1900 days - 1st LD5: • 5 yr. A lot of the attacks scale with attack too yes. If you don't have good runes crit rate slot 4 works. The things you need to know when you calculate the damage for Lushen or any other ATK based damage dealer summoners war are: - Critrate is 100%. RYU Skills. Up to a maximum of six runes may be equipped to a monster, although they must be bound to a monster in order to. damage% on 4th slot. Summoners War: Sky Arena Wiki Monsters Element. Good set runes for Fire Inugami, available since the early game, are Fatal and Blade sets with lot of attack and crit damage. Calls upon the wandering souls to attack the target 4 times. 3 Harmful Effect Rate +10% + Lv. 2 Damage +10% + Lv. 2 Damage +10% + Lv. I'm not sure if he somehow takes skillups into account averaging out damage or what. Additionally, if there's Boomerang Warrior included in the team, one of Chakram Dancers will attack together with Boomerang Warrior during Boomerang Warrior's turn. Amber Skills. 3 Harmful Effect Rate +10% + Lv. Each attack has a 25% chance to stun the enemy for 1 turn. Increases the Attack Power of ally monsters in the Dungeons by 33%. Exact values vary based on type of Lushen. (Reusable in 3 turns) + Recovery +10%. Decreases the incoming damage by 35% and increases the damage dealt by 50% if the enemy has lower Attack Power than yours. 5 Damage +10% + Lv. Surprise Box: Summons a surprise box that inflicts. Summoners War: Sky Arena Wiki Monsters Element. Attacks the enemy 2 times with each attack having a 75% chance to remove a beneficial effect at the enemy and a 75% chance to block the beneficial effects granted on the target for 2 turns. I do agree Lyn is best off enemy hp though. Deals great damage to a single target or applies harmful effects to reduce its battle ability. So far I found two uses for him: Good counter for Kinki: his passive is essentially a built in spd damage artifact, which means he doesn’t need any stat (e. (Reusable in 5 turns) Strikes an enemy with thunder. they are not the exact same stats. (Reusable in 4 turns). (Reusable in 5 turns) + Lv. CC = Crit Chance CD = Crit Damage AB = Attack Bonus % + 1. Rate Crit. The equation of final damage is. Show Skill Ups. Damage = TotalAttack ∗ ( [1 + SkillUps] + CritDamage) * Multiplier. 5 Harmful Effect Rate +15% + Lv. Lyn (Light Amazon) is a great attack monster in Summoners War. 3 Attack Bar Recovery +5% + Lv. 5 Cooltime Turn -1 + Lv. He heals, he breaks def, he strips beneficial effect on giant. 6 Cooltime Turn -1 Deals damage to an enemy and recovers a turn if the enemy dies. So if the highest dmg one moves first, he'll be buffed for the next teamups. As a general rule, players supposed aim for runes with higher. Damage Resistance Accuracy; 96: 15%: 50%: 15%: 0%: Level. Orbia can be a formidable Summoner in Summoners War Chronicles if you invest time and effort into. His first skill possesses a multiplier of 430%. This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. CryptoTry to reapp swift runes with innate first as they can be used for different types of damage dealers or support depends on the result. The larger the number of dice, the greater the damage. You and the ally's attack will always land as a Critical Hit, and the ally's Attack Bar will be recovered by 30%. (Reusable in 4 turns) + v. Attacks the enemy with a sword and increases the enemy's skill cooldown time by 1 turn each with a 20% chance. So with base+3* crit rune. 6 Cooltime Turn -1Attacks an enemy, dealing damage proportionate to the enemy's MAX HP, and decreases its Attack Speed for 2 turns. 3 Damage +10% + Lv. Each strike reduces the enemy's Attack Bar by 20% (Reusable in 5 turns) + Lv. + Lv. The reason I think most people build for Crit Damage is because with 2 attack % runes it is easy to have significantly higher attack % than it is crit damage % before you get to sub stats. Claire Skills. 5 Damage +10% + Lv. 2023-01-27. (Reusable in 5 turns) + Lv. 2 Damage +5% +. Lv. Removes the harmful effects casted on yourself and counterattacks for 2 turns when attacked. Summoners War: Sky Arena Wiki Monsters Element. 4 Cooltime turn -1; Skill 3: Sanctuary: Removes all harmful effects on all allies, granting them immunity for 3 turns, and increasing the Attack Bar by 30% (Reusuable in 6 turn(s)) Lv. with average substats, 10 crit rate per run puts you at 75% total crit rate (on monsters that dont get crit on awakening). Yaku: With a self-buff on skill 1, max hp damage and continuous damage on skill 2, and five attacks with a 25% chance to ignore defense on skill 3, not to mention awakening into a 15% crit rate bonus, this little guy was made to wreck bosses. 4 Damage +15% + Lv. However in real life scenario you also have to factor in crit rate (and other effects like glancing) to determine how often you can actually get the benefit of CD. (Reusable in 4 turns) + Lv. If you use 58/6=9. Leader Skill. Your Attack Bar recovers for 25% for each strike that lands as a Critical Hit. 7 Harmful Effect Rate +20%The initial damage increases according to Defense. damage w/o crit= (Base atk + Base atk * % bonus (rune bonus, building bonus, leader bonus, atk buff)) * skill modifier. Fire Monsters; Water Monsters. The damage is proportionate to the attack speed + Lv. 2 Damage +5% + Lv. + Lv. 4 Damage +10% + Lv.